BAI was formed in 2005 by a small but fanatical group of graphic artists, musicians and software developers. This was an amazing stroke of luck because we set our sights on developing innovative, creative and entertaining software products and as it turns out, those are exactly the type of people one might need to go about such an endeavor.
With many collective years of hobbyist game-dev noodling (and a smattering of work in the industry) as a pedigree, our first official title was Sweet Dreams, a unique and challenging blend of action and puzzle, with a rich media experience and a plethora of game options and goodies. Unlike most 'casual' game offerings available at the time, Sweet Dreams brought a rich online 'massive' (if you can call 100 simultaneous players in one game massive) multiplayer experience with it including community features such as chat and leaderboards.
As we set out into the great I-don't-know-what to continue forging our game development legacy, we never forget the motto, our slogan, that keeps us motivated:
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